#include "myGlmMesh.h"
#include "File.h"
#include "ObjUsefulFunctions.h"

bool MyGlmMesh::Load(const std::string& filename)
{
	File f;
	if(!f.OpenRead(filename))
	{
		return false;
	}
	std::string s;
	while(f.GetString(&s))
	{
		Strings strs = Split(s,2);
		if(strs[0] == "v")
		{
		}
		else if (strs[0] =="vt")
		{
		}
	}
	return true;
}
void MyGlmMesh::Draw()
{
}